Milestone : Remote games using RemoteFX on LNet VDI Farm

BioShock Infinite Complete Edition (Clash in the Clouds – The Ops Zeal), played via RemoteFX

I made it ! Can play different games using RemoteFX technology.

The stack used is as follows:

  • Client device : Windows (mstsc), Android (Remote Desktop client). On Windows, Group Policy settings are required, as mentioned here
  • Remote Desktop Gateway on edge server [optional]
  • Remote Desktop Connection Broker on middle server [optional]
  • Remote Desktop Virtualization Host with one or more physical GPUs with RemoteFX or Direct Device Assignment, RemoteFX was used in this case.
  • Hyper-V Generation 2 VM with RemoteFX adapter (OS on SSD, VHDs with games on RAID10). The same fix as on client is needed.Performance differs on game though. RemoteFX experience (FPS, performance not network connectivity):
  • BioShock Infinite, BioShock (1) and Dishonored ran quite well (comfortable 20-30 FPS).
  • The Elder Scrolls III : Morrowind and Heroes of Might and Magic V : Tribes of East ran poorly (less than 10 fps).
  • The Sims 2 : Complete Collection has menu issues, while  The Sims 3 (up to Into The Future) ran good.

VM specs used for testing:

vCPU: 8 virtual cores of Intel Core i7-4790 (100% max each core)

vRAM : ~4 GB DDR3-1600

vGPU : RemoteFX (1 GB, 1920×1200 max) using ASUS Echelon GTX 950

OS vHDD: 50GB, differencing VHDX on RAID10 from parent on SSD (differencing VHDX was used to keep writes to separate vdisk while leaving core untouched)

OS gaming vHDDs : staying on RAID10

SSD is Samsung EVO 120GB, RAID10 is Windows Storage Spaces Mirrored Space/Virtual Disk (6x931GB physical).

Network Connection :

LNet (Server):

, client:

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